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AI Insights · Timothy · July 2021

Top 5 Casual Games on Android in Ghana Q2 2021

The top 5 casual games on Android in Ghana for Q2 2021 saw varied trends in downloads, revenue, and active users, showcasing the dynamic nature of the gaming market.

Top 5 Casual Games on Android in Ghana Q2 2021

During the second quarter of 2021, the top 5 casual games on the Android platform in Ghana demonstrated diverse performance trends in terms of weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, highlights the shifting patterns in the gaming landscape.

Candy Crush Saga experienced fluctuations in both revenue and downloads. Weekly revenue peaked at approximately $3K in early April before declining to around $1.5K by the end of May. Downloads saw a significant increase from 5.7K in late March to over 18K in mid-April, later stabilizing to around 3.5K by the end of June. Active users rose from 164K in late March to a high of 229K in mid-April, maintaining an average of around 180K through June.

Coin Master showed a steady increase in weekly revenue, peaking at approximately $2.4K at the end of April and again in late June. Downloads surged from 387 in late March to nearly 2.9K by the end of June. Active users climbed steadily from 5.9K in late March to 10K by the end of June, reflecting growing engagement.

Gardenscapes saw a decline in both downloads and active users throughout Q2. Downloads dropped from 4.2K in late March to around 700 by the end of June. Active users decreased from 24.5K in late March to approximately 15K by the end of June. Revenue remained relatively stable, averaging around $800 weekly.

Homescapes had a varied performance with a peak in downloads at 5.8K in late March, followed by a decline to around 1.1K in mid-May, and then a slight recovery to 2.2K by the end of June. Revenue showed minor fluctuations, reaching a high of nearly $600 in late March and stabilizing at around $400 by the end of June. Active users decreased from 26.4K in late March to around 21.5K by the end of June.

Township displayed a steady increase in downloads, peaking at 2.1K in early June before dropping to around 1.5K by the end of the month. Revenue remained consistent, averaging around $300 weekly. Active users saw a slight increase from 11.2K in late March to 12.1K in early June, before stabilizing at around 10.6K by the end of the quarter.

These insights from Sensor Tower reveal the dynamic nature of the casual gaming market in Ghana, with varying trends in downloads, revenue, and active users across different games. For more in-depth analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021